...row(): y = random.randint(270,350) arrow.position = 800,y bullent_sound.play_sound()#定义一个滚动地图类class MyMap(pygame.sprite.Sprite): def __init__(self,x,y): self.x = x sel...
...t) { //略 if (v.requestFocus(direction, mTempRect)) { playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction)); return true; } //略 return fals...
...是定义在cat对象上的方法和属性,都是私有的 let sound = miaomiao // 该sound变量只能通过公有方法makeSound()来读取 cat.makeSound = function (){console.log(sound)} return cat } } let cat2 = Cat.createNew() c...
... game_images[key] = pygame.image.load(value) game_sounds = {} for key, value in cfg.AUDIO_PATHS.items(): if key == 'bgm': continue game_sounds[...
...static final String KEY_ACTION=key_action; public static final int SOUND_OPEN=1; public static final int SOUND_CLOSE=0; @Override public Engine onCreateEngine() { return...
....music.set_volume(0.6) pygame.mixer.music.play(-1) # 加载音效 sounds = {} sounds[mismatch] = pygame.mixer.Sound(os.path.join(cfg.ROOTDIR, resources/audios/badswap.wav)) sounds[match] = [...
...ilder = new Notification.Builder(this.getApplicationContext()) .setSound(android.provider.Settings.System.DEFAULT_NOTIFICATION_URI) // .setSmallIcon(R.mipmap.ic_launcher) ...
...函数没区别。如下面这个构造函数: function Car(name,color,sound){ this.name = name; this.color = color; this.sound = function(){ return sound; }; console.log(this.name + + this.color +...
...过子类重写方法才能具体实现功能。 抽象类 Animal 定义 sound() 方法作为统一接口调用,因为无法确定 sound() 方法该如何具体实现,Java 使用 abstract 关键字声明方法为抽象方法,无需定义方法体。子类 Dog 继承抽象类 Animal,并具体...
...nimal.prototype.voice = function () { console.log(the + this.name + sound); } function Dog () { this.name = dog; } Dog.prototype = Object.create(Animal.prototype); // 显示指向 Dog.prototype.con...
...ioFileReader; import org.json.JSONObject; import java.util.*; import javax.sound.sampled.AudioFileFormat; import javax.sound.sampled.AudioFormat; import javax.sound.sampled.AudioInputStream; import...
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