... window.requestAnimationFrame(drawFrame,canvas); value=center+Math.sin(angle)+range; angle+=speed; }()); demo as public function onEnterFrame(event:Event){ value=center+Math.sin(angle)*...
.../圆环厚度 let innerRadius = radius - thickness //内环半径 let startAngle = -90 //开始角度 let endAngle = 180 //结束角度 let x = 0 //圆心x坐标 let y = 0 //圆心y坐标 let canvas = document.getElementById(tutorial); canvas.wi...
.../圆环厚度 let innerRadius = radius - thickness //内环半径 let startAngle = -90 //开始角度 let endAngle = 180 //结束角度 let x = 0 //圆心x坐标 let y = 0 //圆心y坐标 let canvas = document.getElementById(tutorial); canvas.wi...
.../圆环厚度 let innerRadius = radius - thickness //内环半径 let startAngle = -90 //开始角度 let endAngle = 180 //结束角度 let x = 0 //圆心x坐标 let y = 0 //圆心y坐标 let canvas = document.getElementById(tutorial); canvas.wi...
...一、 假设o点为圆心(原点0,0),则有计算公式: b.x = a.xcos(angle) - a.ysin(angle) b.y = a.xsin(angle) + a.ycos(angle) 其中顺时针旋转为正,逆时针旋转为负,角度angle是弧度值,如旋转30度转换为弧度为:angle = pi/180 * 30。 二、 若o不是原点,...
...tContext(2d); var ball = new Ball(); var angle = 0, // 旋转的角度 centerX = canvas.width/2, centerY = canvas.height/2, ...
...this, id); } twaver.Util.ext(CNode, twaver.Node, { _split:1/3, _cubeAngle:Math.PI/6, getVectorUIClass: function (){ return CNodeUI; }, setSplit:function(split){ this._split = spl...
... var i = 0,count = 200; var PI = Math.PI; function animateAngle() { var angle = (angle1 * (count-i) + angle2 * (i)) / count; var x = cx + Math.cos(angle) * r, ...
...data[categ]; total_value += val; } var start_angle = 0; for (categ in this.options.data){ val = this.options.data[categ]; var slice_ang...
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