摘要:基本上就是对一个数据帧的描述。我理解的是一个未解码的压缩数据帧。
read_thread这个最关键的读取线程中,逐步跟踪,可以明确stream_component_open---> decoder_start---> video_thread--->ffplay_video_thread。这个调用过程,在解码开始后的异步解码线程中,调用的是ffplay_video_thread。具体可见续1。这个函数是解码处理视频的核心:
static int ffplay_video_thread(void *arg) { FFPlayer *ffp = arg; VideoState *is = ffp->is; AVFrame *frame = av_frame_alloc(); double pts; double duration; int ret; AVRational tb = is->video_st->time_base; AVRational frame_rate = av_guess_frame_rate(is->ic, is->video_st, NULL); #if CONFIG_AVFILTER AVFilterGraph *graph = avfilter_graph_alloc(); AVFilterContext *filt_out = NULL, *filt_in = NULL; int last_w = 0; int last_h = 0; enum AVPixelFormat last_format = -2; int last_serial = -1; int last_vfilter_idx = 0; if (!graph) { av_frame_free(&frame); return AVERROR(ENOMEM); } #else ffp_notify_msg2(ffp, FFP_MSG_VIDEO_ROTATION_CHANGED, ffp_get_video_rotate_degrees(ffp)); #endif if (!frame) { #if CONFIG_AVFILTER avfilter_graph_free(&graph); #endif return AVERROR(ENOMEM); } for (;;) { ret = get_video_frame(ffp, frame); if (ret < 0) goto the_end; if (!ret) continue; #if CONFIG_AVFILTER if ( last_w != frame->width || last_h != frame->height || last_format != frame->format || last_serial != is->viddec.pkt_serial || ffp->vf_changed || last_vfilter_idx != is->vfilter_idx) { SDL_LockMutex(ffp->vf_mutex); ffp->vf_changed = 0; av_log(NULL, AV_LOG_DEBUG, "Video frame changed from size:%dx%d format:%s serial:%d to size:%dx%d format:%s serial:%d ", last_w, last_h, (const char *)av_x_if_null(av_get_pix_fmt_name(last_format), "none"), last_serial, frame->width, frame->height, (const char *)av_x_if_null(av_get_pix_fmt_name(frame->format), "none"), is->viddec.pkt_serial); avfilter_graph_free(&graph); graph = avfilter_graph_alloc(); if ((ret = configure_video_filters(ffp, graph, is, ffp->vfilters_list ? ffp->vfilters_list[is->vfilter_idx] : NULL, frame)) < 0) { // FIXME: post error SDL_UnlockMutex(ffp->vf_mutex); goto the_end; } filt_in = is->in_video_filter; filt_out = is->out_video_filter; last_w = frame->width; last_h = frame->height; last_format = frame->format; last_serial = is->viddec.pkt_serial; last_vfilter_idx = is->vfilter_idx; frame_rate = filt_out->inputs[0]->frame_rate; SDL_UnlockMutex(ffp->vf_mutex); } ret = av_buffersrc_add_frame(filt_in, frame); if (ret < 0) goto the_end; while (ret >= 0) { is->frame_last_returned_time = av_gettime_relative() / 1000000.0; ret = av_buffersink_get_frame_flags(filt_out, frame, 0); if (ret < 0) { if (ret == AVERROR_EOF) is->viddec.finished = is->viddec.pkt_serial; ret = 0; break; } is->frame_last_filter_delay = av_gettime_relative() / 1000000.0 - is->frame_last_returned_time; if (fabs(is->frame_last_filter_delay) > AV_NOSYNC_THRESHOLD / 10.0) is->frame_last_filter_delay = 0; tb = filt_out->inputs[0]->time_base; #endif duration = (frame_rate.num && frame_rate.den ? av_q2d((AVRational){frame_rate.den, frame_rate.num}) : 0); pts = (frame->pts == AV_NOPTS_VALUE) ? NAN : frame->pts * av_q2d(tb); ret = queue_picture(ffp, frame, pts, duration, av_frame_get_pkt_pos(frame), is->viddec.pkt_serial); av_frame_unref(frame); #if CONFIG_AVFILTER } #endif if (ret < 0) goto the_end; } the_end: #if CONFIG_AVFILTER avfilter_graph_free(&graph); #endif av_frame_free(&frame); return 0; }
前面的初始化过程暂不分析,直接看for(;;)开始的这个循环,1.get_video_frame读取一帧;2.av_buffersrc_add_frame添加帧到缓冲中;3.queue_picture将帧数据通过ffmpeg解码后转为yup格式帧,然后调用sol进行渲染。大体是这3个步骤。
虽然前文已有介绍get_video_frame,但是太粗略了,这次仔细进去看下:
static int get_video_frame(FFPlayer *ffp, AVFrame *frame) { VideoState *is = ffp->is; int got_picture; ffp_video_statistic_l(ffp); if ((got_picture = decoder_decode_frame(ffp, &is->viddec, frame, NULL)) < 0) return -1; if (got_picture) { double dpts = NAN; if (frame->pts != AV_NOPTS_VALUE) dpts = av_q2d(is->video_st->time_base) * frame->pts; frame->sample_aspect_ratio = av_guess_sample_aspect_ratio(is->ic, is->video_st, frame); if (ffp->framedrop>0 || (ffp->framedrop && get_master_sync_type(is) != AV_SYNC_VIDEO_MASTER)) { if (frame->pts != AV_NOPTS_VALUE) { double diff = dpts - get_master_clock(is); if (!isnan(diff) && fabs(diff) < AV_NOSYNC_THRESHOLD && diff - is->frame_last_filter_delay < 0 && is->viddec.pkt_serial == is->vidclk.serial && is->videoq.nb_packets) { is->frame_drops_early++; is->continuous_frame_drops_early++; if (is->continuous_frame_drops_early > ffp->framedrop) { is->continuous_frame_drops_early = 0; } else { av_frame_unref(frame); got_picture = 0; } } } } } return got_picture; }
decoder_decode_frame毫无疑问是个关键,解码frame:
static int decoder_decode_frame(FFPlayer *ffp, Decoder *d, AVFrame *frame, AVSubtitle *sub) { int got_frame = 0; do { int ret = -1; if (d->queue->abort_request) return -1; if (!d->packet_pending || d->queue->serial != d->pkt_serial) { AVPacket pkt; do { if (d->queue->nb_packets == 0) SDL_CondSignal(d->empty_queue_cond); if (packet_queue_get_or_buffering(ffp, d->queue, &pkt, &d->pkt_serial, &d->finished) < 0) return -1; if (pkt.data == flush_pkt.data) { avcodec_flush_buffers(d->avctx); d->finished = 0; d->next_pts = d->start_pts; d->next_pts_tb = d->start_pts_tb; } } while (pkt.data == flush_pkt.data || d->queue->serial != d->pkt_serial); av_packet_unref(&d->pkt); d->pkt_temp = d->pkt = pkt; d->packet_pending = 1; } switch (d->avctx->codec_type) { case AVMEDIA_TYPE_VIDEO: { ret = avcodec_decode_video2(d->avctx, frame, &got_frame, &d->pkt_temp); if (got_frame) { ffp->stat.vdps = SDL_SpeedSamplerAdd(&ffp->vdps_sampler, FFP_SHOW_VDPS_AVCODEC, "vdps[avcodec]"); if (ffp->decoder_reorder_pts == -1) { frame->pts = av_frame_get_best_effort_timestamp(frame); } else if (!ffp->decoder_reorder_pts) { frame->pts = frame->pkt_dts; } } } break; case AVMEDIA_TYPE_AUDIO: ret = avcodec_decode_audio4(d->avctx, frame, &got_frame, &d->pkt_temp); if (got_frame) { AVRational tb = (AVRational){1, frame->sample_rate}; if (frame->pts != AV_NOPTS_VALUE) frame->pts = av_rescale_q(frame->pts, av_codec_get_pkt_timebase(d->avctx), tb); else if (d->next_pts != AV_NOPTS_VALUE) frame->pts = av_rescale_q(d->next_pts, d->next_pts_tb, tb); if (frame->pts != AV_NOPTS_VALUE) { d->next_pts = frame->pts + frame->nb_samples; d->next_pts_tb = tb; } } break; case AVMEDIA_TYPE_SUBTITLE: ret = avcodec_decode_subtitle2(d->avctx, sub, &got_frame, &d->pkt_temp); break; default: break; } if (ret < 0) { d->packet_pending = 0; } else { d->pkt_temp.dts = d->pkt_temp.pts = AV_NOPTS_VALUE; if (d->pkt_temp.data) { if (d->avctx->codec_type != AVMEDIA_TYPE_AUDIO) ret = d->pkt_temp.size; d->pkt_temp.data += ret; d->pkt_temp.size -= ret; if (d->pkt_temp.size <= 0) d->packet_pending = 0; } else { if (!got_frame) { d->packet_pending = 0; d->finished = d->pkt_serial; } } } } while (!got_frame && !d->finished); return got_frame; }
一个大循环(一直到没有帧或者结尾为止)里面套着一个小循环和一个switch case的判断,以及末尾的一些状态更新。先来看小循环:
AVPacket pkt; do { if (d->queue->nb_packets == 0) SDL_CondSignal(d->empty_queue_cond); if (packet_queue_get_or_buffering(ffp, d->queue, &pkt, &d->pkt_serial, &d->finished) < 0) return -1; if (pkt.data == flush_pkt.data) { avcodec_flush_buffers(d->avctx); d->finished = 0; d->next_pts = d->start_pts; d->next_pts_tb = d->start_pts_tb; } } while (pkt.data == flush_pkt.data || d->queue->serial != d->pkt_serial); av_packet_unref(&d->pkt); d->pkt_temp = d->pkt = pkt; d->packet_pending = 1;
这里看到一个关键的数据结构AVPacket,表示的是音视频的一个数据帧:
typedef struct AVPacket { /** * A reference to the reference-counted buffer where the packet data is * stored. * May be NULL, then the packet data is not reference-counted. */ AVBufferRef *buf; /** * Presentation timestamp in AVStream->time_base units; the time at which * the decompressed packet will be presented to the user. * Can be AV_NOPTS_VALUE if it is not stored in the file. * pts MUST be larger or equal to dts as presentation cannot happen before * decompression, unless one wants to view hex dumps. Some formats misuse * the terms dts and pts/cts to mean something different. Such timestamps * must be converted to true pts/dts before they are stored in AVPacket. */ int64_t pts; /** * Decompression timestamp in AVStream->time_base units; the time at which * the packet is decompressed. * Can be AV_NOPTS_VALUE if it is not stored in the file. */ int64_t dts; uint8_t *data; int size; int stream_index; /** * A combination of AV_PKT_FLAG values */ int flags; /** * Additional packet data that can be provided by the container. * Packet can contain several types of side information. */ AVPacketSideData *side_data; int side_data_elems; /** * Duration of this packet in AVStream->time_base units, 0 if unknown. * Equals next_pts - this_pts in presentation order. */ int64_t duration; int64_t pos; ///< byte position in stream, -1 if unknown #if FF_API_CONVERGENCE_DURATION /** * @deprecated Same as the duration field, but as int64_t. This was required * for Matroska subtitles, whose duration values could overflow when the * duration field was still an int. */ attribute_deprecated int64_t convergence_duration; #endif } AVPacket;
可以看到有显示和解码的时间戳dts pts,有在网络流中的位置pos,实际数据指针data,大小size,所属流的索引stream_index。基本上就是对一个数据帧的描述。我理解的是一个未解码的压缩数据帧。
回到小循环里看,packet_queue_get_or_buffering,读取一个压缩数据帧:
static int packet_queue_get_or_buffering(FFPlayer *ffp, PacketQueue *q, AVPacket *pkt, int *serial, int *finished) { assert(finished); if (!ffp->packet_buffering) return packet_queue_get(q, pkt, 1, serial); while (1) { int new_packet = packet_queue_get(q, pkt, 0, serial); if (new_packet < 0) return -1; else if (new_packet == 0) { if (q->is_buffer_indicator && !*finished) ffp_toggle_buffering(ffp, 1); new_packet = packet_queue_get(q, pkt, 1, serial); if (new_packet < 0) return -1; } if (*finished == *serial) { av_packet_unref(pkt); continue; } else break; } return 1; }
packet_queue_get是从队列中获取一个pkt,但是他的参数不同调用的含义并不相同:
/* return < 0 if aborted, 0 if no packet and > 0 if packet. */ static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block, int *serial) { MyAVPacketList *pkt1; int ret; SDL_LockMutex(q->mutex); for (;;) { if (q->abort_request) { ret = -1; break; } pkt1 = q->first_pkt; if (pkt1) { q->first_pkt = pkt1->next; if (!q->first_pkt) q->last_pkt = NULL; q->nb_packets--; q->size -= pkt1->pkt.size + sizeof(*pkt1); q->duration -= pkt1->pkt.duration; *pkt = pkt1->pkt; if (serial) *serial = pkt1->serial; #ifdef FFP_MERGE av_free(pkt1); #else pkt1->next = q->recycle_pkt; q->recycle_pkt = pkt1; #endif ret = 1; break; } else if (!block) { ret = 0; break; } else { SDL_CondWait(q->cond, q->mutex); } } SDL_UnlockMutex(q->mutex); return ret; }
又是个循环,如果被终止了,直接返回-1。读取队列(其实是个链表)中的第一个pkt,然后将其出队,下一个成为第一个。如果没读到有2种情况,根据参数block(是否阻塞),非阻塞直接返回0,阻塞线程等待条件唤醒,条件符合唤醒后继续执行循环,从头开始读取。
好吧,回来看packet_queue_get_or_buffering,开头就是一个判断,如果不在缓存中,直接按照阻塞方式读取pkt,并返回(这意味着网络传输还未收到数据包,因此需要先休眠,直到有数据到来后再进行处理)。下面的while(1)开始是处理缓存中已经可以读到数据包的情况。首先进行非阻塞读取,如果被终止,直接返回-1,否则如果没有pkt,ffp_toggle_buffering更新buffer,然后在阻塞读取。那么这个ffp_toggle_buffering在干什么呢?往下跟踪2层,是ffp_toggle_buffering_l函数:
void ffp_toggle_buffering_l(FFPlayer *ffp, int buffering_on) { if (!ffp->packet_buffering) return; VideoState *is = ffp->is; if (buffering_on && !is->buffering_on) { av_log(ffp, AV_LOG_DEBUG, "ffp_toggle_buffering_l: start "); is->buffering_on = 1; stream_update_pause_l(ffp); ffp_notify_msg1(ffp, FFP_MSG_BUFFERING_START); } else if (!buffering_on && is->buffering_on){ av_log(ffp, AV_LOG_DEBUG, "ffp_toggle_buffering_l: end "); is->buffering_on = 0; stream_update_pause_l(ffp); ffp_notify_msg1(ffp, FFP_MSG_BUFFERING_END); } }
无论什么情况,大体都会走stream_update_pause_l,然后进行消息通知,好吧,看看stream_update_pause_l,往下走2层是stream_toggle_pause_l:
static void stream_toggle_pause_l(FFPlayer *ffp, int pause_on) { VideoState *is = ffp->is; if (is->paused && !pause_on) { is->frame_timer += av_gettime_relative() / 1000000.0 - is->vidclk.last_updated; #ifdef FFP_MERGE if (is->read_pause_return != AVERROR(ENOSYS)) { is->vidclk.paused = 0; } #endif set_clock(&is->vidclk, get_clock(&is->vidclk), is->vidclk.serial); } else { } set_clock(&is->extclk, get_clock(&is->extclk), is->extclk.serial); is->paused = is->audclk.paused = is->vidclk.paused = is->extclk.paused = pause_on; SDL_AoutPauseAudio(ffp->aout, pause_on); }
这不是暂停与恢复的调用吗。好吧,咱们回顾一下,也就是说,读取pkt的过程,会先读取缓存,如果有直接返回,如果换成读取到的是0,也就是没内容,那么要阻塞在这里,同时暂停播放,那么也即是咱们在看视频的时候出现的缓冲等待的情况了。
回到decoder_decode_frame的小循环里。小循环的意思大约是读取pkt,直到与全局的flush_pkt不相等,我的理解是flush_pkt类似一个标记的作用,用来表示到达了改解码的那个pkt。在此之前循环寻找缓存中的pkt(不知对不对,欢迎指正)。
往下继续看小循环之后的switch case,以video的case为例:
case AVMEDIA_TYPE_VIDEO: { ret = avcodec_decode_video2(d->avctx, frame, &got_frame, &d->pkt_temp); if (got_frame) { ffp->stat.vdps = SDL_SpeedSamplerAdd(&ffp->vdps_sampler, FFP_SHOW_VDPS_AVCODEC, "vdps[avcodec]"); if (ffp->decoder_reorder_pts == -1) { frame->pts = av_frame_get_best_effort_timestamp(frame); } else if (!ffp->decoder_reorder_pts) { frame->pts = frame->pkt_dts; } } } break;
这里调用avcodec_decode_video2解码,传递进入刚才的pkt,如果获取的got_frame有正常,则调用sdl准备开始显示,并且更新下pts。
解码的过程后续有机会再分析。现在还是有个疑问,flush_pkt到底是个什么?我上面的猜测不知道对不对。继续找找线索吧。在ffp_global_init中:
av_init_packet(&flush_pkt); flush_pkt.data = (uint8_t *)&flush_pkt;
初始化清空,并且将他的data赋值为自己的地址。有点奇怪,继续找:
static void packet_queue_start(PacketQueue *q) { SDL_LockMutex(q->mutex); q->abort_request = 0; packet_queue_put_private(q, &flush_pkt); SDL_UnlockMutex(q->mutex); }
在初始化队列的时候就加入了这个都是空的pkt。那么之前的小循环的地方是否可理解为读取pkt,直到缓存队列中没东西为止?不敢肯定,这里先留个疑问吧。
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