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android ijkplayer c层分析-prepare过程与读取线程(续1-解码粗略分析)

zhonghanwen / 2684人阅读

摘要:分别为音频视频和字母进行相关处理。向下跟踪两层,会发现,核心函数是。至此解码算完了。整个过程真是粗略分析啊,对自己也很抱歉,暂时先这样吧。

上文中说到在read_thread线程中有个关键函数:avformat_open_input(utils.c),应当是读取视频文件的,这个函数属于ffmpeg层。这回进入到其中去看下:

int avformat_open_input(AVFormatContext **ps, const char *filename,
                        AVInputFormat *fmt, AVDictionary **options)
{
    ......
    if ((ret = init_input(s, filename, &tmp)) < 0)
        goto fail;
        s->probe_score = ret;

    if (!s->protocol_whitelist && s->pb && s->pb->protocol_whitelist) {
        s->protocol_whitelist = av_strdup(s->pb->protocol_whitelist);
        if (!s->protocol_whitelist) {
            ret = AVERROR(ENOMEM);
            goto fail;
        }
    }

    if (!s->protocol_blacklist && s->pb && s->pb->protocol_blacklist) {
        s->protocol_blacklist = av_strdup(s->pb->protocol_blacklist);
        if (!s->protocol_blacklist) {
            ret = AVERROR(ENOMEM);
            goto fail;
        }
    }

    if (s->format_whitelist && av_match_list(s->iformat->name, s->format_whitelist, ",") <= 0) {
        av_log(s, AV_LOG_ERROR, "Format not on whitelist "%s"
", s->format_whitelist);
        ret = AVERROR(EINVAL);
        goto fail;
    }
    ......
}    

init_input这个函数的注释是:Open input file and probe the format if necessary.打开文件判断格式。进入到这个函数中观察,代码不多,关键点av_probe_input_buffer2,ffmpeg里的格式分析函数。里面会调用avio_read,读取文件。进入到avio_read函数内部,看到主要是循环读取packet,从AVIOContext的队列中读取,通过AVIOContext中的函数指针read_packet来进行。

下面退回到read_thread函数中,看看对h264的视频流如何处理的。

static int read_thread(void *arg)
{
    ......
    for (i = 0; i < ic->nb_streams; i++) {
        AVStream *st = ic->streams[i];
        enum AVMediaType type = st->codecpar->codec_type;
        st->discard = AVDISCARD_ALL;
        if (type >= 0 && ffp->wanted_stream_spec[type] && st_index[type] == -1)
            if (avformat_match_stream_specifier(ic, st, ffp->wanted_stream_spec[type]) > 0)
                st_index[type] = i;

        // choose first h264

        if (type == AVMEDIA_TYPE_VIDEO) {
            enum AVCodecID codec_id = st->codecpar->codec_id;
            video_stream_count++;
            if (codec_id == AV_CODEC_ID_H264) {
                h264_stream_count++;
                if (first_h264_stream < 0)
                    first_h264_stream = i;
            }
        }
    }
    ......
}

循环读取stream,然后判断是h264后记录下来。继续往下看又到了上文提到的stream_component_open函数,这回进入看看:

static int stream_component_open(FFPlayer *ffp, int stream_index)
{
    ......
    codec = avcodec_find_decoder(avctx->codec_id);
    ......
    switch (avctx->codec_type) {
    case AVMEDIA_TYPE_AUDIO:
    if ((ret = decoder_start(&is->auddec, audio_thread, ffp, "ff_audio_dec")) < 0)
            goto out;
    ......
    case AVMEDIA_TYPE_VIDEO:
    if ((ret = decoder_start(&is->viddec, video_thread, ffp, "ff_video_dec")) < 0)
            goto out;
    ......
    case AVMEDIA_TYPE_SUBTITLE:
    ......
}

这是个很长的函数,我看起来是分为2部分,前半部分是寻找解码器,后半部分的switch case是开始进行解码。分别为音频、视频和字母进行相关处理。decoder_start是个关键函数,开始进行解码处理。进入这个函数内部看:

static int decoder_start(Decoder *d, int (*fn)(void *), void *arg, const char *name)
{
    packet_queue_start(d->queue);
    d->decoder_tid = SDL_CreateThreadEx(&d->_decoder_tid, fn, arg, name);
    if (!d->decoder_tid) {
        av_log(NULL, AV_LOG_ERROR, "SDL_CreateThread(): %s
", SDL_GetError());
        return AVERROR(ENOMEM);
    }
    return 0;
}

很短,不是吗,但是启动了线程。根据参数传递得知就是上面传递进来的video_thread和audio_thread是关键线程函数。看到这里可以了解,解码过程是完全异步的,那么再去看看关键的线程函数吧。

static int video_thread(void *arg)
{
    FFPlayer *ffp = (FFPlayer *)arg;
    int       ret = 0;

    if (ffp->node_vdec) {
        ret = ffpipenode_run_sync(ffp->node_vdec);
    }
    return ret;
}

很短,先看参数,从上面的可得知,是FFPlayer类型,从read_thread函数中就传递进来的一个结构,可以说是播放器的结构,播放所需要的所有内容这里几乎都有了。继续看关键函数ffpipenode_run_sync。向下跟踪两层,会发现,核心函数是ffplay_video_thread。这个函数内部看起来挺麻烦,进入看看吧:

static int ffplay_video_thread(void *arg)
{
    ......
    for (;;) {
        ret = get_video_frame(ffp, frame);
        ......
        ret = av_buffersrc_add_frame(filt_in, frame);
        if (ret < 0)
            goto the_end;
        
        while (ret >= 0) {
            is->frame_last_returned_time = av_gettime_relative() / 1000000.0;

            ret = av_buffersink_get_frame_flags(filt_out, frame, 0);
            if (ret < 0) {
                if (ret == AVERROR_EOF)
                    is->viddec.finished = is->viddec.pkt_serial;
                ret = 0;
                break;
            }

            is->frame_last_filter_delay = av_gettime_relative() / 1000000.0 - is->frame_last_returned_time;
            if (fabs(is->frame_last_filter_delay) > AV_NOSYNC_THRESHOLD / 10.0)
                is->frame_last_filter_delay = 0;
            tb = filt_out->inputs[0]->time_base;
#endif
            duration = (frame_rate.num && frame_rate.den ? av_q2d((AVRational){frame_rate.den, frame_rate.num}) : 0);
            pts = (frame->pts == AV_NOPTS_VALUE) ? NAN : frame->pts * av_q2d(tb);
            ret = queue_picture(ffp, frame, pts, duration, av_frame_get_pkt_pos(frame), is->viddec.pkt_serial);
            av_frame_unref(frame);
#if CONFIG_AVFILTER
        }
#endif
    }
}

关键点首先是get_video_frame,然后是av_buffersrc_add_frame和后面的while循环部分里的queue_picture。那么不得不进入到get_video_frame中看下:

static int get_video_frame(FFPlayer *ffp, AVFrame *frame)
{
    VideoState *is = ffp->is;
    int got_picture;

    ffp_video_statistic_l(ffp);
    if ((got_picture = decoder_decode_frame(ffp, &is->viddec, frame, NULL)) < 0)
        return -1;

    if (got_picture) {
        double dpts = NAN;

        if (frame->pts != AV_NOPTS_VALUE)
            dpts = av_q2d(is->video_st->time_base) * frame->pts;

        frame->sample_aspect_ratio = av_guess_sample_aspect_ratio(is->ic, is->video_st, frame);

        if (ffp->framedrop>0 || (ffp->framedrop && get_master_sync_type(is) != AV_SYNC_VIDEO_MASTER)) {
            if (frame->pts != AV_NOPTS_VALUE) {
                double diff = dpts - get_master_clock(is);
                if (!isnan(diff) && fabs(diff) < AV_NOSYNC_THRESHOLD &&
                    diff - is->frame_last_filter_delay < 0 &&
                    is->viddec.pkt_serial == is->vidclk.serial &&
                    is->videoq.nb_packets) {
                    is->frame_drops_early++;
                    is->continuous_frame_drops_early++;
                    if (is->continuous_frame_drops_early > ffp->framedrop) {
                        is->continuous_frame_drops_early = 0;
                    } else {
                        av_frame_unref(frame);
                        got_picture = 0;
                    }
                }
            }
        }
    }

    return got_picture;
}

关键点只有一个就是decoder_decode_frame,好吧,继续往下看,层级有点多了哈:

static int decoder_decode_frame(FFPlayer *ffp, Decoder *d, AVFrame *frame, AVSubtitle *sub) {
    int got_frame = 0;

    do {
        int ret = -1;

        if (d->queue->abort_request)
            return -1;

        if (!d->packet_pending || d->queue->serial != d->pkt_serial) {
            AVPacket pkt;
            do {
                if (d->queue->nb_packets == 0)
                    SDL_CondSignal(d->empty_queue_cond);
                if (packet_queue_get_or_buffering(ffp, d->queue, &pkt, &d->pkt_serial, &d->finished) < 0)
                    return -1;
                if (pkt.data == flush_pkt.data) {
                    avcodec_flush_buffers(d->avctx);
                    d->finished = 0;
                    d->next_pts = d->start_pts;
                    d->next_pts_tb = d->start_pts_tb;
                }
            } while (pkt.data == flush_pkt.data || d->queue->serial != d->pkt_serial);
            av_packet_unref(&d->pkt);
            d->pkt_temp = d->pkt = pkt;
            d->packet_pending = 1;
        }

        switch (d->avctx->codec_type) {
            case AVMEDIA_TYPE_VIDEO: {
                ret = avcodec_decode_video2(d->avctx, frame, &got_frame, &d->pkt_temp);
                if (got_frame) {
                    ffp->stat.vdps = SDL_SpeedSamplerAdd(&ffp->vdps_sampler, FFP_SHOW_VDPS_AVCODEC, "vdps[avcodec]");
                    if (ffp->decoder_reorder_pts == -1) {
                        frame->pts = av_frame_get_best_effort_timestamp(frame);
                    } else if (!ffp->decoder_reorder_pts) {
                        frame->pts = frame->pkt_dts;
                    }
                }
                }
                break;
            case AVMEDIA_TYPE_AUDIO:
                ret = avcodec_decode_audio4(d->avctx, frame, &got_frame, &d->pkt_temp);
                if (got_frame) {
                    AVRational tb = (AVRational){1, frame->sample_rate};
                    if (frame->pts != AV_NOPTS_VALUE)
                        frame->pts = av_rescale_q(frame->pts, av_codec_get_pkt_timebase(d->avctx), tb);
                    else if (d->next_pts != AV_NOPTS_VALUE)
                        frame->pts = av_rescale_q(d->next_pts, d->next_pts_tb, tb);
                    if (frame->pts != AV_NOPTS_VALUE) {
                        d->next_pts = frame->pts + frame->nb_samples;
                        d->next_pts_tb = tb;
                    }
                }
                break;
            case AVMEDIA_TYPE_SUBTITLE:
                ret = avcodec_decode_subtitle2(d->avctx, sub, &got_frame, &d->pkt_temp);
                break;
            default:
                break;
        }

        if (ret < 0) {
            d->packet_pending = 0;
        } else {
            d->pkt_temp.dts =
            d->pkt_temp.pts = AV_NOPTS_VALUE;
            if (d->pkt_temp.data) {
                if (d->avctx->codec_type != AVMEDIA_TYPE_AUDIO)
                    ret = d->pkt_temp.size;
                d->pkt_temp.data += ret;
                d->pkt_temp.size -= ret;
                if (d->pkt_temp.size <= 0)
                    d->packet_pending = 0;
            } else {
                if (!got_frame) {
                    d->packet_pending = 0;
                    d->finished = d->pkt_serial;
                }
            }
        }
    } while (!got_frame && !d->finished);

    return got_frame;
}

packet_queue_get_or_buffering从解码前的队列中读取一帧的数据,然后调用avcodec_decode_video2。不能进去看了,没完了,总之是读取一帧。往回倒,回到ffplay_video_thread里,下面就是queue_picture,将一帧解码后的图像放入解码后队列。
至此解码算完了。整个过程真是粗略分析啊,对自己也很抱歉,暂时先这样吧。后面有空继续就某个点深入进行。

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