摘要:原文链接最近用做了一款钢琴类应用,名字定为自由钢琴,人生如音乐,欢快且自由。就类似于多年前开发的钢琴游戏,自由钢琴只是换了的技术,同时支持了钢琴曲的自动播放功能。目前采用的技术架构是框架。
原文链接
Hate 996? Come Here & Relax~
最近用Vue + Tone.js做了一款钢琴类web应用,名字定为自由钢琴(AutoPiano),人生如音乐,欢快且自由。
此文权当作该项目的总结和分享~
项目简介自由钢琴(AutoPiano)是利用HTML5技术开发的在线钢琴应用,致力于为钢琴爱好者、音乐爱好者以及其他所有的创造者提供一个优雅、简洁的平台,在学习工作之余可以享受钢琴、音乐的美好。就类似于多年前Flash开发的钢琴游戏,自由钢琴只是换了H5的技术,同时支持了钢琴曲的自动播放功能。
AutoPiano支持键盘按键和鼠标点击播放,同时琴键上会有按键和音名提示。另外,AutoPiano还有教学的功能,一种方式是快速入门,通过简易的谱子按键进行演奏,另一种是演奏示例,通过钢琴曲的自动播放来达到演示的目的。目前这两个功能都在持续完善中,如下图所示:
体验地址: http://crystalworld.gitee.io/...开发这样的应用需要乐理知识吗?项目地址: https://github.com/WarpPrism/...
当然。基本的乐理知识还是要知道的,比如 CDEFGAB 音名、五线谱、调式、节奏等等还是要懂一点的。篇幅所限,这里就不展开讨论了,推荐两个网站:
https://www.bilibili.com/vide...
https://www.cnblogs.com/devym...
其他的就是编程知识了,以及如何将乐理知识转化为程序逻辑。AutoPiano目前采用的技术架构是vue框架 + tone.js。
钢琴界面效果是怎么写的?可以用CSS或贴图。笔者这里直接用css实现了,考虑到钢琴有黑键和白键,且黑键和白键有序地排列成 7:5的模式,所以实现起来并不复杂。
= 36 && note.id <= 40" @click="clickPianoKey($event, note.keyCode)">
.piano-wrap { width: 90%; margin: 20px auto; .piano-key-wrap { width: 100%; background: @dark; overflow: hidden; position: relative; .wkey { display: inline-block; width: 2.775%; height: 100%; margin: 0 auto; background: linear-gradient(white 10%, rgb(251, 251, 251) 92%, rgb(220, 220, 220) 93%, white 97%); border: solid 1px @dark; border-radius: 0 0 5px 5px; position: relative; &:active { background: linear-gradient(#eee 10%, #ffffd 60%, #bbb 93%, #ccc 97%); } } .wkey-active { background: linear-gradient(#eee 10%, #ffffd 60%, #bbb 93%, #ccc 97%); } .bkey-wrap { width: 20%; height: 0; position: absolute; top: 0; } .bkey-wrap1 {left: 0;} .bkey-wrap2 {left: 19.5%;} .bkey-wrap3 {left: 39%;} .bkey-wrap4 {left: 58.3%;} .bkey-wrap5 {left: 77.7%;} .bkey { display: inline-block; width: 10%; height: 70%; background: linear-gradient(#000 10%, rgb(86, 86, 86) 85%, #000 90%); border-radius: 0 0 3px 3px; position: absolute; top: 0; overflow: hidden; &:active { background: linear-gradient(rgb(86, 86, 86) 10%, #000 90%, #222 100%); } } .bkey-active { background: linear-gradient(rgb(86, 86, 86) 10%, #000 90%, #222 100%); } .bkey:nth-child(1) {left: 9%;} .bkey:nth-child(2) {left: 23%;} .bkey:nth-child(3) {left: 50%;} .bkey:nth-child(4) {left: 65%;} .bkey:nth-child(5) {left: 79%;} } }
codepen上也有很多这样的例子供参考,不一定采用上述实现:
https://codepen.io/search/pen...
相信只要合理地控制css变量和数值,大家能做出更好的 Piano 界面。
如何实现单个音符的播放?实现音频播放,最简单的就是利用HTML5 中的 audio 标签,通过触发audio的play和pause方法,实现对音频的控制,笔者一开始就是这么实现的。
//// //// 预先为每个音符都建立一个audio元素 initAudioDom() { var vm = this for (let i = 0; i< vm.Notes.length; i++) { var note = vm.Notes[i] $(".audios-wrap").append(`
上述是我的第一种实现方式,即不同音符触发不同audio的播放。之后也许是出于好奇,尝试了 Tone.js,通过Tone.js + 内置采样器实现对音频播放更有效的控制,当然,其提供的很多复杂功能都还没用上。。。
// 初始化合成器 this.synth = SmapleLibrary.load({ instruments: "piano" }).toMaster() // 合成器触发音频释放 playNote(notename = "C4", duration = "2n") { if (!this.synth) return this.synth.triggerAttackRelease(notename, duration); }
嗯,现在的代码就符合音乐美学和代码美学了,美滋滋。当然笔者也期望Tone.js能快点完善中文文档,不然上手还是很吃力的,感兴趣的小伙伴可以先去其官网研究一番。
关于钢琴曲的自动播放这一部分应该是开发整个应用最难的地方了,因为音乐或者说乐谱本身是相当复杂的,根据百度百科的描述,五线谱起源于希腊,历经上千年不断完善才成为现在的乐谱标准。而简谱的出现则要晚的多,但依然五脏俱全,可以说,简谱也不简单。
笔者的实现思路是,以一种乐谱格式为载体,将乐谱转换为一种程序可识别的格式,然后导入到程序中进行播放,这种可识别格式如下所示,也是目前所采用的:
{ name: "小星星", step: "C", speed: "100", playState: "", mainTrack: ["1(1)"," 1(1)"," 5(1)"," 5(1)"," 6(1)"," 6(1)"," 5(2)"," 4(1)"," 4(1)"," 3(1)"," 3(1)"," 2(1)"," 2(1)"," 1(2)"," 5(1)"," 5(1)"," 4(1)"," 4(1)"," 3(1)"," 3(1)"," 2(2)"," 5(1)"," 5(1)"," 4(1)"," 4(1)"," 3(1)"," 3(1)"," 2(2)"," 1(1)"," 1(1)"," 5(1)"," 5(1)"," 6(1)"," 6(1)"," 5(2)"," 4(1)"," 4(1)"," 3(1)"," 3(1)"," 2(1)"," 2(1)"," 1(2)", "1<(1)", "1<(1)", "5<(1)", "5<(1)", "6<(1)", "6<(1)", "5<(2)", "4<(1)", "4<(1)", "3<(1)", "3<(1)", "2<(1)", "2<(1)", "1<(2)", "5<(1)", "5<(1)", "4<(1)", "4<(1)", "3<(1)", "3<(1)", "2<(2)", "5<(1)", "5<(1)", "4<(1)", "4<(1)", "3<(1)", "3<(1)", "2<(2)", "1<(1)", "1<(1)", "5<(1)", "5<(1)", "6<(1)", "6<(1)", "5<(2)", "4<(1)", "4<(1)", "3<(1)", "3<(1)", "2<(1)", "2<(1)", "1<(2)"], backingTrack: ["1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "6>(0.5)", "4>(0.5)", "6>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "6>(0.5)", "4>(0.5)", "6>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "7>>(0.5)", "5>(0.5)", "2>(0.5)", "5>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "3>(0.5)", "5>(0.5)"," 1(0.5)", "1>(0.5)", "4>(0.5)", "6>(0.5)"," 1(0.5)", "1>(0.5)", "3>(0.5)", "5>(0.5)"," 1(0.5)", "5>>(0.5)", "7>>(0.5)", "2>(0.5)", "5>(0.5)", "1>(0.5)", "3>(0.5)", "5>(0.5)"," 1(0.5)", "1>(0.5)", "4>(0.5)", "6>(0.5)"," 1(0.5)", "1>(0.5)", "3>(0.5)", "5>(0.5)"," 1(0.5)", "5>>(0.5)", "7>>(0.5)", "2>(0.5)", "5>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "6>(0.5)", "4>(0.5)", "6>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1>(0.5)", "6>(0.5)", "4>(0.5)", "6>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "7>>(0.5)", "5>(0.5)", "2>(0.5)", "5>(0.5)", "1>(0.5)", "5>(0.5)", "3>(0.5)", "5>(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "6(0.25)", "4(0.5)", "6(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "6(0.25)", "4(0.5)", "6(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "7>(0.75)", "5(0.25)", "2(0.5)", "5(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "3(0.25)", "5(0.5)", "1<(0.5)", "1(0.75)", "4(0.25)", "6(0.5)", "1<(0.5)", "1(0.75)", "3(0.25)", "5(0.5)", "1<(0.5)", "5>(0.75)", "7>(0.25)", "2(0.5)", "5(0.5)", "1(0.75)", "3(0.25)", "5(0.5)", "1<(0.5)", "1(0.75)", "4(0.25)", "6(0.5)", "1<(0.5)", "1(0.75)", "3(0.25)", "5(0.5)", "1<(0.5)", "5>(0.75)", "7>(0.25)", "2(0.5)", "5(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "6(0.25)", "4(0.5)", "6(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "1(0.75)", "6(0.25)", "4(0.5)", "6(0.5)", "1(0.75)", "5(0.25)", "3(0.5)", "5(0.5)", "7>(0.75)", "5(0.25)", "2(0.5)", "5(0.5)", "1>(2)"] }
额,是不是很复杂,很臃肿。。。它以简谱为载体,通过特殊符号来标记音高和时长,从而产生mainTrack和backingTrack两个音轨,然后同步播放即可。这种实现虽然简单,但有很多致命缺点:
不兼容通用的计算机乐谱格式,如musicxml
不能完全表示音乐的所有维度,比如很多钢琴谱不止有两个音轨
过于抽象和复杂,不实用,很难制作这种识别格式
音乐专业人士: what are you 弄啥嘞?
所以笔者转向另一种实现思路,解析musicxml,但奈何这个过程耗时耗力,目前只完成了一半,部分细节还没有完全解析正确,如果读者有好的想法,可以在评论区留言探讨。
欢迎贡献协作贡献代码,直接PR
贡献首页展示的随机歌词: https://github.com/WarpPrism/...
贡献快速入门的弹奏方法: https://github.com/WarpPrism/...
没想到短时间内能有这么多star(`・ω・´),吓得晚上下班回去又继续码代码。。。不过此项目仍不完善,还在不断更新中,特别是入门弹奏谱子比较少,目前只有:
小星星
新年好
因为爱情
隐形的翅膀
蒲公英的约定
纸短情长
同桌的你
晴天
千与千寻主题曲
明天你好
青花瓷
...
都是笔者一个一个手打出来的T_T,能力有限,会的就这么多,所以是时候见证社区的力量了。
FORK时,请遵循GPL开源协议。最后
最后再贴一下体验地址: http://crystalworld.gitee.io/...
欢迎体验,分享。
解析musicxml的过程仍在进行中,如果某一天成功了,那么示例演奏里面就会加入海量的歌曲,以供学习,如果失败了,额,那就是因为生活阻挡了我奋进的脚步。。。
原创不易,转载分享时请注明出处~
文章版权归作者所有,未经允许请勿转载,若此文章存在违规行为,您可以联系管理员删除。
转载请注明本文地址:https://www.ucloud.cn/yun/114387.html
摘要:原文链接最近用做了一款钢琴类应用,名字定为自由钢琴,人生如音乐,欢快且自由。就类似于多年前开发的钢琴游戏,自由钢琴只是换了的技术,同时支持了钢琴曲的自动播放功能。目前采用的技术架构是框架。 原文链接 Hate 996? Come Here & Relax~ 最近用Vue + Tone.js做了一款钢琴类web应用,名字定为自由钢琴(AutoPiano),人生如音乐,欢快且自由。 此文权...
摘要:突然灵机一动,能不能用自动化脚本弹奏一曲美妙的钢琴曲呢今天就一起带大家如何用实现自动化弹出一首天空之城首先一起来看看最终实现的演奏效果下面,我们就开始介绍如何实现这个自动化弹钢琴脚本的。 ...
阅读 3196·2021-11-08 13:18
阅读 1352·2021-10-09 09:57
阅读 1181·2021-09-22 15:33
阅读 3958·2021-08-17 10:12
阅读 5052·2021-08-16 11:02
阅读 2675·2019-08-30 10:56
阅读 961·2019-08-29 18:31
阅读 3250·2019-08-29 16:30